Post by Shayne on Nov 29, 2020 5:31:07 GMT
It's nearing the end of the month, so I'm posting some info about my projects/plans for the holidays and beyond.
You can view screenshots further below, but remember a lot of this stuff is a WIP! (Project names may also change)
If anyone has questions or comments/suggestions about any of these projects, feel free to reply here.
EOPS Hacks v4.1
This will likely be the final version of this project, but something newer and better should be replacing it eventually?..
(The EOPS Hacks board will be updated soon, with full details about this release)
EO Client v29.0
This is the first official version of my customized v28 client. This has been in the works for quite some time, and I think it's nearly ready for release.
I won't go into too much detail for now, but here's basically what you can expect from the v29 client.
EO v29.exe:
-Set up v29 for future additions/hardcoding/EO Patcher. (Will be much easier to add custom instructions & gfx ranges later on)
-8 Potential client crash fixes have been added. (Requires further testing)
-3 Potential client freeze/white screen fixes have been added. (Requires further testing)
-16+ client bugs have been fixed.
-23+ menus have been modified and improved. (Custom boundaries, default positions, txt/img alignments, colors, ect)
-25+ delays have been modified and improved. (Creation delays, player delays, npc delays, chat delays, idle delays, ect)
-Lots of other fixes, performance and cosmetic improvements.
EO Config.exe:
-Reduced the gui width and height.
-Realigned everything to better fit the gui.
-Replaced default host strings with game.eoserv.net & Localhost.
EO Screen.exe:
-Fixed form size and alignment. (Full images are now displayed, instead of being cut off at the top & bottom)
-Realigned the form buttons (backward, forward, save, delete)
-Changed/prettified the EO Screen.exe titlebar. (Also adds a minimize button to the titlebar)
EOZoom
EOZoom is a new project I started to work on recently, which is intended for test servers and speed servers.
This lets users easily toggle and set their preferred speed, if the server is configured for it/allows speeding.
-The Global Speed mode effects all client timers/delays. This will basically speed up everything the client does.
-The Player Speed mode mostly speeds up player attacking/movement. (Everything else will remain sane)
-Added a few performance mods, and some extras to mostly benefit the Global Speed mode.
EO Chat
EO Chat is another new project I've started. This is in pretty early stages, but will slowly be worked on and improved.
This basically reads client chat strings for each tab, and works similar to how the EO clients chat menus do.
-Reads and displays up to 10 chat strings at a time for the active chat tab.
-Allows users to scroll up and down through indexes/messages, or drag the slider for a faster method.
-Automatically updates chat tab/strings when the slider is at the last index. (Bottom)
-Mode to toggle/freeze the chat so messages can be copied to the clipboard.
-Mode to toggle auto scrolling. (Mouse scrolling automatically updates strings/indexes accordingly, to top or bottom)
EO Patcher
EO Patcher is my newest project. This is in a very early state, but all the main functionality is there for this work.
This will allow users to easily customize and make modifications to the EO game executable.
The patcher will be newb friendly and require zero experience with assembly/hex.
Note: Patching custom gfx instructions sets, will likely be worked on after v1.
EOPlus
This is my largest and most complex project.
This is basically a combination of older projects, all improved and bundled together.
No info for now.. but you can check out a rough demo below.
EOPSH v4.1 (update)
EO Screen.exe (update)
EO Config.exe (update)
EOZoom (WIP)
EO Chat (WIP)
EOPlus (WIP)
That's about all I've got to share for now.. I'll be updating the EOPS Hacks & EO Client boards soon, with full details about these projects.
More info about my newer projects will come in the near future as well!
You can view screenshots further below, but remember a lot of this stuff is a WIP! (Project names may also change)
If anyone has questions or comments/suggestions about any of these projects, feel free to reply here.
EOPS Hacks v4.1
This will likely be the final version of this project, but something newer and better should be replacing it eventually?..
(The EOPS Hacks board will be updated soon, with full details about this release)
EO Client v29.0
This is the first official version of my customized v28 client. This has been in the works for quite some time, and I think it's nearly ready for release.
I won't go into too much detail for now, but here's basically what you can expect from the v29 client.
EO v29.exe:
-Set up v29 for future additions/hardcoding/EO Patcher. (Will be much easier to add custom instructions & gfx ranges later on)
-8 Potential client crash fixes have been added. (Requires further testing)
-3 Potential client freeze/white screen fixes have been added. (Requires further testing)
-16+ client bugs have been fixed.
-23+ menus have been modified and improved. (Custom boundaries, default positions, txt/img alignments, colors, ect)
-25+ delays have been modified and improved. (Creation delays, player delays, npc delays, chat delays, idle delays, ect)
-Lots of other fixes, performance and cosmetic improvements.
EO Config.exe:
-Reduced the gui width and height.
-Realigned everything to better fit the gui.
-Replaced default host strings with game.eoserv.net & Localhost.
EO Screen.exe:
-Fixed form size and alignment. (Full images are now displayed, instead of being cut off at the top & bottom)
-Realigned the form buttons (backward, forward, save, delete)
-Changed/prettified the EO Screen.exe titlebar. (Also adds a minimize button to the titlebar)
EOZoom
EOZoom is a new project I started to work on recently, which is intended for test servers and speed servers.
This lets users easily toggle and set their preferred speed, if the server is configured for it/allows speeding.
-The Global Speed mode effects all client timers/delays. This will basically speed up everything the client does.
-The Player Speed mode mostly speeds up player attacking/movement. (Everything else will remain sane)
-Added a few performance mods, and some extras to mostly benefit the Global Speed mode.
EO Chat
EO Chat is another new project I've started. This is in pretty early stages, but will slowly be worked on and improved.
This basically reads client chat strings for each tab, and works similar to how the EO clients chat menus do.
-Reads and displays up to 10 chat strings at a time for the active chat tab.
-Allows users to scroll up and down through indexes/messages, or drag the slider for a faster method.
-Automatically updates chat tab/strings when the slider is at the last index. (Bottom)
-Mode to toggle/freeze the chat so messages can be copied to the clipboard.
-Mode to toggle auto scrolling. (Mouse scrolling automatically updates strings/indexes accordingly, to top or bottom)
EO Patcher
EO Patcher is my newest project. This is in a very early state, but all the main functionality is there for this work.
This will allow users to easily customize and make modifications to the EO game executable.
The patcher will be newb friendly and require zero experience with assembly/hex.
Note: Patching custom gfx instructions sets, will likely be worked on after v1.
EOPlus
This is my largest and most complex project.
This is basically a combination of older projects, all improved and bundled together.
No info for now.. but you can check out a rough demo below.
EOPSH v4.1 (update)
EO Screen.exe (update)
EO Config.exe (update)
EOZoom (WIP)
EO Chat (WIP)
EOPlus (WIP)
That's about all I've got to share for now.. I'll be updating the EOPS Hacks & EO Client boards soon, with full details about these projects.
More info about my newer projects will come in the near future as well!